The steps were as follows:
1. Sketch an abstract design. Pick a view from my desk
2. Scan it onto the computer
3. Quickly and abstractly, build a model in sketch-up
4. Create a texture
5. Export your model into CryEngine
6. Animate your model
7. Film a minute walk-through of your model
8. Upload it to the blog.
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| This is a photo of my quick sketch (scan didn't come out well) of a crumpled piece of paper on my desk. |
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| I have now exported my sketch-up model into CryEngine and I began to play around with the scale, orientation and positioning of my multiple copies of my model. |
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| These following printscreens are images of adding a couple of simple lights and changing the time of day in order to my model to make it look dramatic. |
This is a short walk-around of my speed run model:






































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