I am now at the point where I need to get my 3D model, find an interesting angle that I would like to work with and then export it as a 2D graphic into Adobe Photoshop in order to begin contextualising it and adding entourage.
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| The next step was duplicating my model and changing the scale in order to create a sense of depth in the design - obviously the smaller the object is the further away it can look. |
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| Next I added a colour overlay onto each of my models using a pale blue tone from the sky background. This just helps to tie the colours in better as a whole. |






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