I am now at the point where I need to get my 3D model, find an interesting angle that I would like to work with and then export it as a 2D graphic into Adobe Photoshop in order to begin contextualising it and adding entourage.
The following is the progression of contextualising and adding entourage to my final Rhythm 3D model:
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| The next step was to import my 2D graphic of my 3D model. |
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| After this, I then created a layer mask in which I made it look as though my towers were in the background behind the rubbled building in the mid-ground. |







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